

Created Puzzle map visuals for the faction. Hell Steed nows has the ability to cast “Fire Wall” with 12% chance as in WoG (doesn’t work). Updated creatures adventure map visuals, portraits & icons. Edited visuals & sounds of both tier 7 units and visuals of ‘Veteran Sharpshooter’ (Lv元 Upg.). Units are stronger but their growths are under-average. Rebalanced units statistics (Tier 1, Tier 2, Tier 4 and Tier 5) to make them more coherent with their vanilla counterparts. Updated adventure map amounts of every units based on HoTA’s map editor values. Switched tiers between Tier 4 (ex-Sorceress/ex-Enchanter) with Tier 5 (ex-Gold & Diamond Golems). Replaced creature ‘Boar’ (ex-LVL2) with new creature ‘Vagabond’ (new LVL2). Reduced power multiplier of Rogue’s spying ability from 3 to 2. Replaced creature ‘Peasant’ (ex-LVL1) with ‘Rogues’ (ex-LVL1U) and ‘Rogues’ with new creature ‘Spy’ (new LVL1U).

Replaced Shayan’s specialty with a new one, changed his starting skills and added surrender discount bonus per level. Replaced Kiana’s Ballista specialty with “Resistance” and changed her starting skills. Changed Keyvan’s specialty and added “Šigû” as starting spell (in addition to the new version of “Namburbi”). Replaced Heroes Battle & Map visuals with new original ones. Rebalanced every Heroes starting army to make them stronger. It Shouldn’t cost anything to convert creatures. Given all heroes the ability to convert true neutral creatures into Refugee’s faction (ex: Gold Golem can be upgraded into Refugee’s Gold Golem).
